Super Tribes

A few weeks ago, I renewed my mobile phone contract, which came with an iPhone 6S. I used to have an iPhone 5S, but went with a Nokia Lumia 1520 back in 2014. I liked my Windows Phone, especially the quality of the photos it took, but the apps left a lot to be desired. Since I like to play games, I felt that it made sense to go back to Apple and revisit some of the games I once played on my iPhone 5S and to check out some of the newer games that have appeared on the platform since then.

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Classic Bond

Recently, I managed to convince my girlfriend to watch all of the classic Bond movies, one after the other. We started with Dr No (1962) and then watched From Russia With Love (1963), Goldfinger (1964), Thunderball (1965), You Only Live Twice (1967), On Her Majesty’s Secret Service (1969), and finally Diamonds Are Forever (1971). They’re all notable in their own way, though in my opinion, the first four are probably the best and Diamonds is clearly the weakest entry in this series of seven films.

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Far Cry Primal: closing thoughts

After a little more than a dozen blog posts, it’s time for my adventures in Far Cry Primal to come to a close. It has been an interesting and enjoyable journey that, aside from giving me the opportunity to play a really good game, also gave me the excuse I needed to delve back into books and articles on the Stone Age. As I said in my first post, there’s something instinctively appealing about the world of our hunter-gatherer ancestors.

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Far Cry Primal: added VALUE

This is a post about Far Cry Primal, but it isn’t part of my game diary series. There is a research group called VALUE, short for Videogames and Archaeology at Leiden UnivErsity (not a typo). And it so happened that they organized a meeting earlier today at the university to talk about Far Cry Primal: how it depicts the Stone Age (with a heavy emphasis on the Mesolithic), and what it says about the (possibly innate) human proclivity toward violence.

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Far Cry Primal: fly like bird

As I wrote in my previous entry, we have two missions open to us that will conclude the main story line of the game. Sayla’s old enemy, Ull, is now within reach in the northern Udam homelands. Likewise, I now also have access to the hideout of Batari, the leader of the Izila and Tensay the shaman’s nemesis. I will try and deal with them each in the next two blog posts, but for now I want to do some other missions.

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Spear and fang

Rather than post another entry in my series of Far Cry Primal game diaries today (the next one will be posted tomorrow), I thought it would be fun to instead re-publish a short story by Robert E. Howard, creator of Conan the Barbarian, that is set in the Stone Age. ‘Spear and fang’ was published in the magazine Weird Tales in 1925 (and is now in the public domain virtually everywhere). It’s the first story that Howard ever managed to sell. While a little rough in places, it does contain many of the hallmarks of Howard’s later, more refined work.

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