Why can’t X be more like Y?

It’s been a while since I last wrote a blog post for my own website. What can I say? I’ve been extremely busy with my editorial duties at Karwansaray Publishers and have only recently started to feel like I’m getting a handle on things. I’m planning on rebuilding this website, as well as building a few new ones, in the not-too-distant future, so great things  I hope  are ahead.

But the reason for writing a new blog post is this absolutely asinine article over at PC games website Rock, Paper, Shotgun. It’s written by Alec Meer and has the kind of headline that makes you scratch your head. Without even a hint of irony, Meer declares: ‘I wish Mass Effect was like The Expanse.’ I’m utterly baffled. I simply don’t understand why you would complain, in this instance, about X not being (more) like Y for reasons that I will briefly explain below.

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Spear and fang

Rather than post another entry in my series of Far Cry Primal game diaries today (the next one will be posted tomorrow), I thought it would be fun to instead re-publish a short story by Robert E. Howard, creator of Conan the Barbarian, that is set in the Stone Age. ‘Spear and fang’ was published in the magazine Weird Tales in 1925 (and is now in the public domain virtually everywhere). It’s the first story that Howard ever managed to sell. While a little rough in places, it does contain many of the hallmarks of Howard’s later, more refined work.

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